Search found 158 matches

by Borch
Mon Oct 02, 2023 11:59 am
Forum: Public chat
Topic: Black Screen at Map Launch
Replies: 25
Views: 6681

Re: Black Screen at Map Launch

The easy fix is to get rid of all the maps in "main." This black screen is because there is a conflict between maps and the game is hung up because of the conflict. Also delete the files in "o3a," which is next to the "main" folder. You will have to redownload, but shou...
by Borch
Wed Aug 16, 2023 10:40 am
Forum: Public chat
Topic: antilag
Replies: 2
Views: 522

antilag

Our server is running antilag, which helps those with a higher ping. Outlaw does not run antilag. This is probably why folks complain that our server seems to not be as easy to kill on. (I don't really know, because we have not run without antilag being set). I thought I would bring it up for discus...
by Borch
Mon Jul 31, 2023 12:38 pm
Forum: Bugs, server requests
Topic: Issues-Skating/Delayed kills+deaths/etc.
Replies: 2
Views: 636

Re: Issues-Skating/Delayed kills+deaths/etc.

How has this been lately? I had to restart MySQL last week in order for B3 to work properly, and B3 can screw up the server a little bit, if it stalls, because it needs to read the log file, which the game server also writes too, so if it’s reading log in the game, can’t get into it it might do some...
by Borch
Mon Jul 17, 2023 4:50 pm
Forum: Server & TeamSpeak info, and config file tweaks
Topic: SERVER CHANGES
Replies: 84
Views: 17634

Re: SERVER CHANGES

For those few maps with sprint, I turned off sprint while carrying the flag. I think this got set accidentally somehwhere along the line, I thought it was like that. I modified the code so that the flag indicators do not show all the time, they only show when the flag is missing from your base, I be...
by Borch
Mon Jun 12, 2023 8:09 am
Forum: Server & TeamSpeak info, and config file tweaks
Topic: Server map packs reworked
Replies: 2
Views: 804

Re: Server map packs reworked

I have backed this out, as there were some issues with it.
by Borch
Sun Jun 11, 2023 10:24 am
Forum: Server & TeamSpeak info, and config file tweaks
Topic: Server map packs reworked
Replies: 2
Views: 804

Server map packs reworked

This means you will need to delete your F##.iwd and G##.iwd maps from the main directory, as they will conflict with the new packs. We had problems with the existing map packs that we had: 1. Not all maps were included 2. Maps were used more than once, leading to conflicts. 3. There is a file Barrel...
by Borch
Tue May 23, 2023 2:35 pm
Forum: Public chat
Topic: Interesting
Replies: 1
Views: 638

Interesting

Activision stopping user mods to some games:
https://arstechnica.com/gaming/2023/05/ ... ayer-mods/
by Borch
Mon May 08, 2023 3:17 pm
Forum: Server & TeamSpeak info, and config file tweaks
Topic: airstrike reduction
Replies: 1
Views: 688

Re: airstrike reduction

So I believe I have airstrikes/mortars/artillery fixed, you get them at 100 points and after 20 seconds, you can deploy one of them, at random.

Then you have a two minute wait (120 seconds) for the next strike.

I believe that anti-camping settings are the same as they were, maybe.
by Borch
Fri May 05, 2023 11:20 am
Forum: Server & TeamSpeak info, and config file tweaks
Topic: airstrike reduction
Replies: 1
Views: 688

airstrike reduction

I was playing yesterday and I was getting airstrike after airstrike with a short time interval between. I believe I had the settings that would extend the time between airstrikes/mortars, etc., enough that they wouldn't be happening over and over. I'll have to give it another look, but for now, sinc...
by Borch
Sun Apr 23, 2023 11:38 pm
Forum: Server & TeamSpeak info, and config file tweaks
Topic: SERVER CHANGES
Replies: 84
Views: 17634

Re: SERVER CHANGES

On second thought, we will return to what we had, had a bunch of folks in spec this afternoon/evening.