Strength of weapons during jump cut to 70% of normal amount.
Considering an increase in gravity.
Search found 159 matches
- Wed Oct 05, 2022 5:07 pm
- Forum: Server & TeamSpeak info, and config file tweaks
- Topic: SERVER CHANGES
- Replies: 85
- Views: 18893
- Fri Sep 30, 2022 10:07 am
- Forum: Server & TeamSpeak info, and config file tweaks
- Topic: SERVER CHANGES
- Replies: 85
- Views: 18893
Re: SERVER CHANGES
Added a killzone to the map "mp_warzone" in the wooden box by the flag—some players have been sitting in there.
- Wed Aug 31, 2022 2:05 pm
- Forum: Public chat
- Topic: Black Screen at Map Launch
- Replies: 25
- Views: 7326
Re: Black Screen at Map Launch
Keep thd stuff in the o3a folder
In the main folder, the files we have are 4.isd, F…iwd, G…isd
Gamd files are iw_01.iwd thru iw_15.iwd
Bunch of Localized*iwd files
In the main folder, the files we have are 4.isd, F…iwd, G…isd
Gamd files are iw_01.iwd thru iw_15.iwd
Bunch of Localized*iwd files
- Thu Aug 18, 2022 8:38 pm
- Forum: Public chat
- Topic: Black Screen at Map Launch
- Replies: 25
- Views: 7326
Re: Black Screen at Map Launch
I have modified our server to try to reduce this problem, which is because of incompatible files. I have eliminated exploding barrels (almost all of them) where they use the same file name, though the file might be different. When a map tries to access a file and the data is not proper, things hang ...
- Wed Aug 10, 2022 9:17 am
- Forum: Public chat
- Topic: Black Screen at Map Launch
- Replies: 25
- Views: 7326
Re: Black Screen at Map Launch
This is usually because you have a map conflict. Look at the console output it should tell you the conflicting file.
- Tue Jul 26, 2022 10:51 am
- Forum: Public chat
- Topic: Louisiana Purchase
- Replies: 1
- Views: 1362
Louisiana Purchase
There was a little bit of discussion about Texas, it was mentioned that part of Texas was obtained in the Louisiana Purchase. I doubted this at the time, but didn't think of it until now.
- Fri Jul 22, 2022 3:08 pm
- Forum: Server & TeamSpeak info, and config file tweaks
- Topic: SERVER CHANGES
- Replies: 85
- Views: 18893
Re: SERVER CHANGES
Modified the code, I believe, to only kick idle spectators from the server if there are more than 2 players on the server.
- Wed Jul 20, 2022 5:15 pm
- Forum: Server & TeamSpeak info, and config file tweaks
- Topic: SERVER CHANGES
- Replies: 85
- Views: 18893
Re: SERVER CHANGES
Turned off notices that smoke nades didn't work.
Tinkered a lot with weapons of mass destruction (mortars, artillery, airstrikes, etc.) Sped up airstrikes by removing some sound.
Tinkered a lot with weapons of mass destruction (mortars, artillery, airstrikes, etc.) Sped up airstrikes by removing some sound.
- Mon Jul 18, 2022 3:14 pm
- Forum: Server & TeamSpeak info, and config file tweaks
- Topic: SERVER CHANGES
- Replies: 85
- Views: 18893
Re: SERVER CHANGES
Awarded random, artillery, airstrikes, napalm, I believe:
Score required is 100.
Rather a confusing bunch of settings, had to read the code to understand it all.
Score required is 100.
Rather a confusing bunch of settings, had to read the code to understand it all.
- Thu Jul 07, 2022 10:29 am
- Forum: Server & TeamSpeak info, and config file tweaks
- Topic: SERVER CHANGES
- Replies: 85
- Views: 18893
Re: SERVER CHANGES
Set the "kick if you are in spectate" to 9 minutes, since we play round-based games, ten minutes and above does nothing—I had had it set to 15 minutes and it never did anything.
Decreased the time for autobalance to occur
Decreased the time for autobalance to occur